Games, News

Rust Coming to Xbox One and Playstation 4 on May 21

Rust Console Edition

One of the most popular post-apocalyptic multiplayer survival games of the last few years has announced that it will finally be porting to consoles this May.


Rust began early access in 2013 with an official launch in 2018, but that whole time the game was PC-only. That’s all about to change as it will be coming to both the Xbox One and the Playstation 4 on May 21. The kicker here is that the new Rust Console Edition will be supported by a different developer (Double Eleven) as a “separate experience,” according to an extensive blog post on the company’s website that further explains the console edition.

Rust is and forever will be the baby and brainchild of Facepunch and we’re extremely grateful to be able to take what they’ve done and create our own version of their game,” Double Eleven’s Pedro Silva wrote in the blog. “Rust Console Edition is certainly Rust as people know it, but under the hood where we’ve spent the last few years, we’ve created a completely different beast designed for consoles and their respective players.”


The post goes on to explain the importance of maintaining such a dedicated and established community as the game opens up a whole new avenue, and some of the challenges the team faced with the console port.

“To accommodate the game on these systems, some light optimisations wouldn’t cut it! So the team needed to rip apart and rewrite major engine subsystems within Unity,” the post states. “Some of the systems we designed and refactored helped us a lot, improving the performance of the game over on consoles.”


While there’s no word yet of availability on the next gen consoles, the team at Double Eleven promises regular updates and cooperation with Facepunch (the PC developer) along the way.

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Shawn has been infatuated with the post-apocalyptic genre since he wore out his horribly American-dubbed VHS of the original Mad Max as a child. Shawn is the former Editor-in-Chief at Joystiq's Massively.com, creator of the Aftermath post-apocalyptic immersion event, and host of the Through the Aftermath podcast for over 11 years. He currently resides on top of a mountain in the middle of nowhere with his wife and four children.

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